mirror of
https://codeberg.org/ziglang/zig.git
synced 2025-12-06 13:54:21 +00:00
293 lines
11 KiB
Zig
293 lines
11 KiB
Zig
//! WriteFileStep is primarily used to create a directory in an appropriate
|
|
//! location inside the local cache which has a set of files that have either
|
|
//! been generated during the build, or are copied from the source package.
|
|
//!
|
|
//! However, this step has an additional capability of writing data to paths
|
|
//! relative to the package root, effectively mutating the package's source
|
|
//! files. Be careful with the latter functionality; it should not be used
|
|
//! during the normal build process, but as a utility run by a developer with
|
|
//! intention to update source files, which will then be committed to version
|
|
//! control.
|
|
|
|
step: Step,
|
|
/// The elements here are pointers because we need stable pointers for the
|
|
/// GeneratedFile field.
|
|
files: std.ArrayListUnmanaged(*File),
|
|
output_source_files: std.ArrayListUnmanaged(OutputSourceFile),
|
|
generated_directory: std.Build.GeneratedFile,
|
|
|
|
pub const base_id = .write_file;
|
|
|
|
pub const File = struct {
|
|
generated_file: std.Build.GeneratedFile,
|
|
sub_path: []const u8,
|
|
contents: Contents,
|
|
};
|
|
|
|
pub const OutputSourceFile = struct {
|
|
contents: Contents,
|
|
sub_path: []const u8,
|
|
};
|
|
|
|
pub const Contents = union(enum) {
|
|
bytes: []const u8,
|
|
copy: std.Build.FileSource,
|
|
};
|
|
|
|
pub fn create(owner: *std.Build) *WriteFileStep {
|
|
const wf = owner.allocator.create(WriteFileStep) catch @panic("OOM");
|
|
wf.* = .{
|
|
.step = Step.init(.{
|
|
.id = .write_file,
|
|
.name = "WriteFile",
|
|
.owner = owner,
|
|
.makeFn = make,
|
|
}),
|
|
.files = .{},
|
|
.output_source_files = .{},
|
|
.generated_directory = .{ .step = &wf.step },
|
|
};
|
|
return wf;
|
|
}
|
|
|
|
pub fn add(wf: *WriteFileStep, sub_path: []const u8, bytes: []const u8) void {
|
|
const b = wf.step.owner;
|
|
const gpa = b.allocator;
|
|
const file = gpa.create(File) catch @panic("OOM");
|
|
file.* = .{
|
|
.generated_file = .{ .step = &wf.step },
|
|
.sub_path = b.dupePath(sub_path),
|
|
.contents = .{ .bytes = b.dupe(bytes) },
|
|
};
|
|
wf.files.append(gpa, file) catch @panic("OOM");
|
|
|
|
wf.maybeUpdateName();
|
|
}
|
|
|
|
/// Place the file into the generated directory within the local cache,
|
|
/// along with all the rest of the files added to this step. The parameter
|
|
/// here is the destination path relative to the local cache directory
|
|
/// associated with this WriteFileStep. It may be a basename, or it may
|
|
/// include sub-directories, in which case this step will ensure the
|
|
/// required sub-path exists.
|
|
/// This is the option expected to be used most commonly with `addCopyFile`.
|
|
pub fn addCopyFile(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
|
|
const b = wf.step.owner;
|
|
const gpa = b.allocator;
|
|
const file = gpa.create(File) catch @panic("OOM");
|
|
file.* = .{
|
|
.generated_file = .{ .step = &wf.step },
|
|
.sub_path = b.dupePath(sub_path),
|
|
.contents = .{ .copy = source },
|
|
};
|
|
wf.files.append(gpa, file) catch @panic("OOM");
|
|
|
|
wf.maybeUpdateName();
|
|
source.addStepDependencies(&wf.step);
|
|
}
|
|
|
|
/// A path relative to the package root.
|
|
/// Be careful with this because it updates source files. This should not be
|
|
/// used as part of the normal build process, but as a utility occasionally
|
|
/// run by a developer with intent to modify source files and then commit
|
|
/// those changes to version control.
|
|
/// A file added this way is not available with `getFileSource`.
|
|
pub fn addCopyFileToSource(wf: *WriteFileStep, source: std.Build.FileSource, sub_path: []const u8) void {
|
|
const b = wf.step.owner;
|
|
wf.output_source_files.append(b.allocator, .{
|
|
.contents = .{ .copy = source },
|
|
.sub_path = sub_path,
|
|
}) catch @panic("OOM");
|
|
source.addStepDependencies(&wf.step);
|
|
}
|
|
|
|
/// A path relative to the package root.
|
|
/// Be careful with this because it updates source files. This should not be
|
|
/// used as part of the normal build process, but as a utility occasionally
|
|
/// run by a developer with intent to modify source files and then commit
|
|
/// those changes to version control.
|
|
/// A file added this way is not available with `getFileSource`.
|
|
pub fn addBytesToSource(wf: *WriteFileStep, bytes: []const u8, sub_path: []const u8) void {
|
|
const b = wf.step.owner;
|
|
wf.output_source_files.append(b.allocator, .{
|
|
.contents = .{ .bytes = bytes },
|
|
.sub_path = sub_path,
|
|
}) catch @panic("OOM");
|
|
}
|
|
|
|
/// Gets a file source for the given sub_path. If the file does not exist, returns `null`.
|
|
pub fn getFileSource(wf: *WriteFileStep, sub_path: []const u8) ?std.Build.FileSource {
|
|
for (wf.files.items) |file| {
|
|
if (std.mem.eql(u8, file.sub_path, sub_path)) {
|
|
return .{ .generated = &file.generated_file };
|
|
}
|
|
}
|
|
return null;
|
|
}
|
|
|
|
/// Returns a `FileSource` representing the base directory that contains all the
|
|
/// files from this `WriteFileStep`.
|
|
pub fn getDirectorySource(wf: *WriteFileStep) std.Build.FileSource {
|
|
return .{ .generated = &wf.generated_directory };
|
|
}
|
|
|
|
fn maybeUpdateName(wf: *WriteFileStep) void {
|
|
if (wf.files.items.len == 1) {
|
|
// First time adding a file; update name.
|
|
if (std.mem.eql(u8, wf.step.name, "WriteFile")) {
|
|
wf.step.name = wf.step.owner.fmt("WriteFile {s}", .{wf.files.items[0].sub_path});
|
|
}
|
|
}
|
|
}
|
|
|
|
fn make(step: *Step, prog_node: *std.Progress.Node) !void {
|
|
_ = prog_node;
|
|
const b = step.owner;
|
|
const wf = @fieldParentPtr(WriteFileStep, "step", step);
|
|
|
|
// Writing to source files is kind of an extra capability of this
|
|
// WriteFileStep - arguably it should be a different step. But anyway here
|
|
// it is, it happens unconditionally and does not interact with the other
|
|
// files here.
|
|
var any_miss = false;
|
|
for (wf.output_source_files.items) |output_source_file| {
|
|
if (fs.path.dirname(output_source_file.sub_path)) |dirname| {
|
|
b.build_root.handle.makePath(dirname) catch |err| {
|
|
return step.fail("unable to make path '{}{s}': {s}", .{
|
|
b.build_root, dirname, @errorName(err),
|
|
});
|
|
};
|
|
}
|
|
switch (output_source_file.contents) {
|
|
.bytes => |bytes| {
|
|
b.build_root.handle.writeFile(output_source_file.sub_path, bytes) catch |err| {
|
|
return step.fail("unable to write file '{}{s}': {s}", .{
|
|
b.build_root, output_source_file.sub_path, @errorName(err),
|
|
});
|
|
};
|
|
any_miss = true;
|
|
},
|
|
.copy => |file_source| {
|
|
const source_path = file_source.getPath(b);
|
|
const prev_status = fs.Dir.updateFile(
|
|
fs.cwd(),
|
|
source_path,
|
|
b.build_root.handle,
|
|
output_source_file.sub_path,
|
|
.{},
|
|
) catch |err| {
|
|
return step.fail("unable to update file from '{s}' to '{}{s}': {s}", .{
|
|
source_path, b.build_root, output_source_file.sub_path, @errorName(err),
|
|
});
|
|
};
|
|
any_miss = any_miss or prev_status == .stale;
|
|
},
|
|
}
|
|
}
|
|
|
|
// The cache is used here not really as a way to speed things up - because writing
|
|
// the data to a file would probably be very fast - but as a way to find a canonical
|
|
// location to put build artifacts.
|
|
|
|
// If, for example, a hard-coded path was used as the location to put WriteFileStep
|
|
// files, then two WriteFileSteps executing in parallel might clobber each other.
|
|
|
|
var man = b.cache.obtain();
|
|
defer man.deinit();
|
|
|
|
// Random bytes to make WriteFileStep unique. Refresh this with
|
|
// new random bytes when WriteFileStep implementation is modified
|
|
// in a non-backwards-compatible way.
|
|
man.hash.add(@as(u32, 0xd767ee59));
|
|
|
|
for (wf.files.items) |file| {
|
|
man.hash.addBytes(file.sub_path);
|
|
switch (file.contents) {
|
|
.bytes => |bytes| {
|
|
man.hash.addBytes(bytes);
|
|
},
|
|
.copy => |file_source| {
|
|
_ = try man.addFile(file_source.getPath(b), null);
|
|
},
|
|
}
|
|
}
|
|
|
|
if (try step.cacheHit(&man)) {
|
|
const digest = man.final();
|
|
for (wf.files.items) |file| {
|
|
file.generated_file.path = try b.cache_root.join(b.allocator, &.{
|
|
"o", &digest, file.sub_path,
|
|
});
|
|
}
|
|
wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
|
|
return;
|
|
}
|
|
|
|
const digest = man.final();
|
|
const cache_path = "o" ++ fs.path.sep_str ++ digest;
|
|
|
|
wf.generated_directory.path = try b.cache_root.join(b.allocator, &.{ "o", &digest });
|
|
|
|
var cache_dir = b.cache_root.handle.makeOpenPath(cache_path, .{}) catch |err| {
|
|
return step.fail("unable to make path '{}{s}': {s}", .{
|
|
b.cache_root, cache_path, @errorName(err),
|
|
});
|
|
};
|
|
defer cache_dir.close();
|
|
|
|
for (wf.files.items) |file| {
|
|
if (fs.path.dirname(file.sub_path)) |dirname| {
|
|
cache_dir.makePath(dirname) catch |err| {
|
|
return step.fail("unable to make path '{}{s}{c}{s}': {s}", .{
|
|
b.cache_root, cache_path, fs.path.sep, dirname, @errorName(err),
|
|
});
|
|
};
|
|
}
|
|
switch (file.contents) {
|
|
.bytes => |bytes| {
|
|
cache_dir.writeFile(file.sub_path, bytes) catch |err| {
|
|
return step.fail("unable to write file '{}{s}{c}{s}': {s}", .{
|
|
b.cache_root, cache_path, fs.path.sep, file.sub_path, @errorName(err),
|
|
});
|
|
};
|
|
},
|
|
.copy => |file_source| {
|
|
const source_path = file_source.getPath(b);
|
|
const prev_status = fs.Dir.updateFile(
|
|
fs.cwd(),
|
|
source_path,
|
|
cache_dir,
|
|
file.sub_path,
|
|
.{},
|
|
) catch |err| {
|
|
return step.fail("unable to update file from '{s}' to '{}{s}{c}{s}': {s}", .{
|
|
source_path,
|
|
b.cache_root,
|
|
cache_path,
|
|
fs.path.sep,
|
|
file.sub_path,
|
|
@errorName(err),
|
|
});
|
|
};
|
|
// At this point we already will mark the step as a cache miss.
|
|
// But this is kind of a partial cache hit since individual
|
|
// file copies may be avoided. Oh well, this information is
|
|
// discarded.
|
|
_ = prev_status;
|
|
},
|
|
}
|
|
|
|
file.generated_file.path = try b.cache_root.join(b.allocator, &.{
|
|
cache_path, file.sub_path,
|
|
});
|
|
}
|
|
|
|
try man.writeManifest();
|
|
}
|
|
|
|
const std = @import("../std.zig");
|
|
const Step = std.Build.Step;
|
|
const fs = std.fs;
|
|
const ArrayList = std.ArrayList;
|
|
|
|
const WriteFileStep = @This();
|