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When we're compiling compiler_rt for any WebAssembly target, we do not want to expose all the compiler-rt functions to the host runtime. By setting the visibility of all exports to `hidden`, we allow the linker to resolve the symbols during linktime, while not expose the functions to the host runtime. This also means the linker can properly garbage collect any compiler-rt function that does not get resolved. The symbol visibility for all target remains the same as before: `default`.
24 lines
882 B
Zig
24 lines
882 B
Zig
const builtin = @import("builtin");
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const common = @import("./common.zig");
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const intToFloat = @import("./int_to_float.zig").intToFloat;
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pub const panic = common.panic;
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comptime {
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if (common.want_windows_v2u64_abi) {
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@export(__floatuntitf_windows_x86_64, .{ .name = "__floatuntitf", .linkage = common.linkage, .visibility = common.visibility });
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} else {
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if (common.want_ppc_abi) {
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@export(__floatuntitf, .{ .name = "__floatuntikf", .linkage = common.linkage, .visibility = common.visibility });
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}
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@export(__floatuntitf, .{ .name = "__floatuntitf", .linkage = common.linkage, .visibility = common.visibility });
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}
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}
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pub fn __floatuntitf(a: u128) callconv(.C) f128 {
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return intToFloat(f128, a);
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}
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fn __floatuntitf_windows_x86_64(a: @Vector(2, u64)) callconv(.C) f128 {
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return intToFloat(f128, @bitCast(u128, a));
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}
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