Most of this migration was performed automatically with `zig fmt`. There
were a few exceptions which I had to manually fix:
* `@alignCast` and `@addrSpaceCast` cannot be automatically rewritten
* `@truncate`'s fixup is incorrect for vectors
* Test cases are not formatted, and their error locations change
Also get rid of the TTY wrapper struct, which was exlusively used as a
namespace - this is done by the tty.zig root struct now.
detectTTYConfig has been renamed to just detectConfig, which is enough
given the new namespace. Additionally, a doc comment had been added.
* build.zig: the result of b.option() can be assigned directly in many
cases thanks to the return type being an optional
* std.Build: make the build system aware of the
std.Build.Step.Compile.BuildId type when used as an option.
- remove extraneous newlines in error logs
* simplify caching logic
* simplify hexstring parsing tests and use a doc test
* simplify hashing logic. don't use an optional when the `none` tag
already provides this meaning.
* CLI: fix incorrect linker arg parsing
The CI now runs C backend tests in addition to compiling them. It uses
-std=c99 -pedantic -Werror in order to catch non-conformant C code.
This necessitated disabling a test case that caused a C compile error,
in addition to disabling a handful of warnings that are already being
triggered by Zig's C backend output for the behavior tests.
The upshot is that I was able to, very cleanly, integrate the C backend
tests into the build system, so that it communicates via the test runner
protocol along with all the other behavior tests.
* remove setName, setFilter, and setTestRunner. Please set these
options directly when creating the CompileStep.
* removed unused field
* remove computeOutFileNames and inline the logic, making clear the
goal of avoiding state mutations after the build step is created.
* use the same hash function as the rest of the steps
* fix race condition due to a macOS oddity.
* fix race condition due to file truncation (rename into place instead)
* integrate with marking Step.result_cached. check if the file already
exists with fs.access before doing anything else.
* use a directory so that the file basename can be "options.zig"
instead of a hash digest.
* better error reporting in case of file system failures.
This is useful for tests that want to `execve` zig directly. The string
is already null-terminated, so this will just expose it as such,
removing an extra allocation from the test.
Will be used in #14462
std.Build.addTest creates a CompileStep as before, however, this kind of
step no longer actually runs the unit tests. Instead it only compiles
it, and one must additionally create a RunStep from the CompileStep in
order to actually run the tests.
RunStep gains integration with the default test runner, which now
supports the standard --listen=- argument in order to communicate over
stdin and stdout. It also reports test statistics; how many passed,
failed, and leaked, as well as directly associating the relevant stderr
with the particular test name that failed.
This separation of CompileStep and RunStep means that
`CompileStep.Kind.test_exe` is no longer needed, and therefore has been
removed in this commit.
* build runner: show unit test statistics in build summary
* added Step.writeManifest since many steps want to treat it as a
warning and emit the same message if it fails.
* RunStep: fixed error message that prints the failed command printing
the original argv and not the adjusted argv in case an interpreter
was used.
* RunStep: fixed not passing the command line arguments to the
interpreter.
* move src/Server.zig to std.zig.Server so that the default test runner
can use it.
* the simpler test runner function which is used by work-in-progress
backends now no longer prints to stderr, which is necessary in order
for the build runner to not print the stderr as a warning message.
Previously this code used SipHash(1, 3) directly; now that we have the
cache system available in the build system, borrow the same
implementation as is being used everywhere else.
This is for bypassing the package manager and directly depending on
another package via the build system. For this to work the anonymous
package must be found on the file system relative to the current
package's build.zig.
CLI tests are now ported over to the new std.Build API and thus work
properly with concurrency.
* add `std.Build.addCheckFile` for creating a
`std.Build.CheckFileStep`.
* add `std.Build.makeTempPath`. This function is intended to be called
in the `configure` phase only. It returns an absolute directory path,
which is potentially going to be a source of API breakage in the
future, so keep that in mind when using this function.
* add `std.Build.CheckFileStep.setName`.
* `std.Build.CheckFileStep`: better error message when reading the
input file fails.
* `std.Build.RunStep`: add a `has_side_effects` flag for when you need
to override the autodetection.
* `std.Build.RunStep`: add the ability to obtain a FileSource for the
directory that contains the written files.
* `std.Build.WriteFileStep`: add a way to write bytes to an arbitrary
path - absolute or relative to the package root. Be careful with this
because it updates source files. This should not be used as part of
the normal build process, but as a utility occasionally run by a
developer with intent to modify source files and then commit those
changes to version control. A file added this way is not available
with `getFileSource`.
The problem is that one may execute too many subprocesses concurrently
that, together, exceed an RSS value that causes the OOM killer to kill
something problematic such as the window manager. Or worse, nothing, and
the system freezes.
This is a real world problem. For example when building LLVM a simple
`ninja install` will bring your system to its knees if you don't know
that you should add `-DLLVM_PARALLEL_LINK_JOBS=1`.
In particular: compiling the zig std lib tests takes about 2G each,
which at 16x at once (8 cores + hyperthreading) is using all 32GB of my
RAM, causing the OOM killer to kill my window manager
The idea here is that you can annotate steps that might use a high
amount of system resources with an upper bound. So for example I could
mark the std lib tests as having an upper bound peak RSS of 3 GiB.
Then the build system will do 2 things:
1. ulimit the child process, so that it will fail if it would exceed
that memory limit.
2. Notice how much system RAM is available and avoid running too many
concurrent jobs at once that would total more than that.
This implements (1) not with an operating system enforced limit, but by
checking the maxrss after a child process exits.
However it does implement (2) correctly.
The available memory used by the build system defaults to the total
system memory, regardless of whether it is used by other processes at
the time of spawning the build runner. This value can be overridden with
the new --maxrss flag to `zig build`. This mechanism will ensure that
the sum total of upper bound RSS memory of concurrent tasks will not
exceed this value.
This system makes it so that project maintainers can annotate
problematic subprocesses, avoiding bug reports from users, who can
blissfully execute `zig build` without worrying about the project's
internals.
Nobody's computer crashes, and the build system uses as much parallelism
as possible without risking OOM. Users do not need to unnecessarily
resort to -j1 when the build system can figure this out for them.
* remove std.Build.updateFile. I noticed some people use it from
build.zig (declare phase) when it is intended only for use in the
make phase.
- This also was incorrectly reporting errors with std.log.
* std.Build.InstallArtifactStep
- report better errors on failure
- report whether the step was cached or not
* std.Build.InstallDirStep: report better error on failure
* std.Build.InstallFileStep: report better error on failure
Rework std.Build.Step to have an `owner: *Build` field. This
simplified the implementation of installation steps, as well as provided
some much-needed common API for the new parallelized build system.
--verbose is now defined very concretely: it prints to stderr just
before spawning a child process.
Child process execution is updated to conform to the new
parallel-friendly make() function semantics.
DRY up the failWithCacheError handling code. It now integrates properly
with the step graph instead of incorrectly dumping to stderr and calling
process exit.
In the main CLI, fix `zig fmt` crash when there are no errors and stdin
is used.
Deleted steps:
* EmulatableRunStep - this entire thing can be removed in favor of a
flag added to std.Build.RunStep called `skip_foreign_checks`.
* LogStep - this doesn't really fit with a multi-threaded build runner
and is effectively superseded by the new build summary output.
build runner:
* add -fsummary and -fno-summary to override the default behavior,
which is to print a summary if any of the build steps fail.
* print the dep prefix when emitting error messages for steps.
std.Build.FmtStep:
* This step now supports exclude paths as well as a check flag.
* The check flag decides between two modes, modify mode, and check
mode. These can be used to update source files in place, or to fail
the build, respectively.
Zig's own build.zig:
* The `test-fmt` step will do all the `zig fmt` checking that we expect
to be done. Since the `test` step depends on this one, we can simply
remove the explicit call to `zig fmt` in the CI.
* The new `fmt` step will actually perform `zig fmt` and update source
files in place.
std.Build.RunStep:
* expose max_stdio_size is a field (previously an unchangeable
hard-coded value).
* rework the API. Instead of configuring each stream independently,
there is a `stdio` field where you can choose between
`infer_from_args`, `inherit`, or `check`. These determine whether the
RunStep is considered to have side-effects or not. The previous
field, `condition` is gone.
* when stdio mode is set to `check` there is a slice of any number of
checks to make, which include things like exit code, stderr matching,
or stdout matching.
* remove the ill-defined `print` field.
* when adding an output arg, it takes the opportunity to give itself a
better name.
* The flag `skip_foreign_checks` is added. If this is true, a RunStep
which is configured to check the output of the executed binary will
not fail the build if the binary cannot be executed due to being for
a foreign binary to the host system which is running the build graph.
Command-line arguments such as -fqemu and -fwasmtime may affect
whether a binary is detected as foreign, as well as system
configuration such as Rosetta (macOS) and binfmt_misc (Linux).
- This makes EmulatableRunStep no longer needed.
* Fix the child process handling to properly integrate with the new
bulid API and to avoid deadlocks in stdout/stderr streams by polling
if necessary.
std.Build.RemoveDirStep now uses the open build_root directory handle
instead of an absolute path.
The compiler now provides a server protocol for an interactive session
with another process. The build runner uses this protocol to communicate
compilation errors semantically from zig compiler subprocesses to the
build runner.
The protocol is exposed via stdin/stdout, or on a network socket,
depending on whether the CLI flag `--listen=-` or e.g.
`--listen=127.0.0.1:1337` is used.
Additionally:
* add the zig version string to the build runner cache prefix
* remove --prominent-compile-errors CLI flag because it no longer does
anything. Compilation errors are now unconditionally displayed at the
bottom of the build summary output when using the terminal-based
build runner.
* Remove the color field from std.Build. The build steps are no longer
supposed to interact with stderr directly. Instead they communicate
semantically back to the build runner, which has its own logic about
TTY configuration.
* Use the cleanExit() pattern in the build runner.
* Build steps can now use error.MakeFailed when they have already
properly reported an error, or they can fail with any other error
code in which case the build runner will create a simple message
based on this error code.
With this commit, the build runner now communicates progress towards
completion of the step graph to the terminal, while also printing the
stderr of child processes as soon as possible, without clobbering each
other, and without clobbering the CLI progress output.
* Step.init() now takes an options struct
* Step.init() now captures a small stack trace and stores it in the
Step so that it can be accessed when printing user-friendly debugging
information, including the lines of code that created the step in
question.
Instead of dumping directly to stderr. This prevents processes running
simultaneously from racing their stderr against each other.
For now it only reports at the end, but an improvement would be to
report as soon as a failed step occurs.
And make it not do any installation, only objcopying. We already have
install steps for doing installation.
This commit also makes ObjCopyStep properly integrate with caching.
This makes it so that when there is a tree of std.Build objects, only
one zig-cache is used (the top-level application) instead of polluting
package directories with zig-cache folders.
* Use std.Build.Cache.Directory instead of a string for storing the
cache roots and build roots.
* Set up a std.Build.Cache in build_runner.zig and use it in
std.Build.RunStep for avoiding redundant work.