Commit graph

329 commits

Author SHA1 Message Date
mlugg
36499c251c std.Build.Step.Run: prefix relative path arguments with './'
This is necessary in two cases:

* On POSIX, the exe path (`argv[0]`) must contain a path separator
* Some programs might treat a file named e.g. `-foo` as a flag, which
  can be avoided by passing `./-foo`

Rather than detecting these two cases, just always include the prefix;
there's no harm in it.

Also, if the cwd is specified, include it in the manifest. If the user
has set the cwd of a Run step, it is clearly because this affects the
behavior of the executable somehow, so that cwd path should be a part of
the step's manifest.

Resolves: #24216
2025-06-18 22:45:05 +01:00
mlugg
f3c0555975
std.Build: introduce ConfigHeader.getOutputDir, small refactor
`std.Build.Step.ConfigHeader` emits a *directory* containing a config
header under a given sub path, but there's no good way to actually
access that directory as a `LazyPath` in the configure phase. This is
silly; it's perfectly valid to refer to that directory, perhaps to
explicitly pass as a "-I" flag to a different toolchain invoked via a
`Step.Run`. So now, instead of the `GeneratedFile` being the actual
*file*, it should be that *directory*, i.e. `cache/o/<digest>`. We can
then easily get the *file* if needed just by using `LazyPath.path` to go
"deeper", which there is a helper function for.

The legacy `getOutput` function is now a deprecated alias for
`getOutputFile`, and `getOutputDir` is introduced.

`std.Build.Module.IncludeDir.appendZigProcessFlags` needed a fix after
this change, so I took the opportunity to refactor it a little. I was
looking at this function while working on ziglang/translate-c yesterday
and realised it could be expressed much more simply -- particularly
after the `ConfigHeader` change here.

I had to update the test `standalone/cmakedefine/` -- it turns out this
test was well and truly reaching into build system internals, and doing
horrible not-really-allowed stuff like overriding the `makeFn` of a
`TopLevelStep`. To top it all off, the test forgot to set
`b.default_step` to its "test" step, so the test never even ran. I've
refactored it to follow accepted practices and to actually, like, work.
2025-06-17 11:55:36 +01:00
mlugg
14e033ed95
std.Build.Step.Run: convert relative paths to be relative to child cwd
Because any `LazyPath` might be resolved to a relative path, it's
incorrect to pass that directly to a child process whose cwd might
differ. Instead, if the child has an overriden cwd, we need to convert
such paths to be relative to the child cwd using `std.fs.path.relative`.
2025-06-13 16:30:39 +01:00
mlugg
b5f73f8a7b
compiler: rework emit paths and cache modes
Previously, various doc comments heavily disagreed with the
implementation on both what lives where on the filesystem at what time,
and how that was represented in code. Notably, the combination of emit
paths outside the cache and `disable_lld_caching` created a kind of
ad-hoc "cache disable" mechanism -- which didn't actually *work* very
well, 'most everything still ended up in this cache. There was also a
long-standing issue where building using the LLVM backend would put a
random object file in your cwd.

This commit reworks how emit paths are specified in
`Compilation.CreateOptions`, how they are represented internally, and
how the cache usage is specified.

There are now 3 options for `Compilation.CacheMode`:
* `.none`: do not use the cache. The paths we have to emit to are
  relative to the compiler cwd (they're either user-specified, or
  defaults inferred from the root name). If we create any temporary
  files (e.g. the ZCU object when using the LLVM backend) they are
  emitted to a directory in `local_cache/tmp/`, which is deleted once
  the update finishes.
* `.whole`: cache the compilation based on all inputs, including file
  contents. All emit paths are computed by the compiler (and will be
  stored as relative to the local cache directory); it is a CLI error to
  specify an explicit emit path. Artifacts (including temporary files)
  are written to a directory under `local_cache/tmp/`, which is later
  renamed to an appropriate `local_cache/o/`. The caller (who is using
  `--listen`; e.g. the build system) learns the name of this directory,
  and can get the artifacts from it.
* `.incremental`: similar to `.whole`, but Zig source file contents, and
  anything else which incremental compilation can handle changes for, is
  not included in the cache manifest. We don't need to do the dance
  where the output directory is initially in `tmp/`, because our digest
  is computed entirely from CLI inputs.

To be clear, the difference between `CacheMode.whole` and
`CacheMode.incremental` is unchanged. `CacheMode.none` is new
(previously it was sort of poorly imitated with `CacheMode.whole`). The
defined behavior for temporary/intermediate files is new.

`.none` is used for direct CLI invocations like `zig build-exe foo.zig`.
The other cache modes are reserved for `--listen`, and the cache mode in
use is currently just based on the presence of the `-fincremental` flag.

There are two cases in which `CacheMode.whole` is used despite there
being no `--listen` flag: `zig test` and `zig run`. Unless an explicit
`-femit-bin=xxx` argument is passed on the CLI, these subcommands will
use `CacheMode.whole`, so that they can put the output somewhere without
polluting the cwd (plus, caching is potentially more useful for direct
usage of these subcommands).

Users of `--listen` (such as the build system) can now use
`std.zig.EmitArtifact.cacheName` to find out what an output will be
named. This avoids having to synchronize logic between the compiler and
all users of `--listen`.
2025-06-12 13:55:40 +01:00
Andrew Kelley
4d79806459 std.Build.Step.Run: add addDecoratedDirectoryArg function
For directory arguments that need both prefix and suffix strings
appended.

Needed to unbreak ffmpeg package after fe855691f6
2025-06-09 05:25:30 -04:00
Andrew Kelley
100b76e17a std.Build.Step.Compile: clarify step name
In particular this makes it more obvious what step is compiling a unit
test versus which is running it.
2025-06-04 12:25:49 -04:00
mlugg
aeed5f9ebd
compiler: introduce incremental debug server
In a compiler built with debug extensions, pass `--debug-incremental` to
spawn the "incremental debug server". This is a TCP server exposing a
REPL which allows querying a bunch of compiler state, some of which is
stored only when that flag is passed. Eventually, this will probably
move into `std.zig.Server`/`std.zig.Client`, but this is easier to work
with right now. The easiest way to interact with the server is `telnet`.
2025-05-25 04:43:43 +01:00
mlugg
fe855691f6
std.Build.Step.Run: inherit build runner cwd
Right now, if you override the build root with `--build-root`, then
`Run` steps can fail to execute because of incorrect path handling in
the compiler: `std.process.Child` gets a cwd-relative path, but also has
its cwd set to the build root. The latter behavior is really weird; it
doesn't match my expectations, nor does it match how we spawn child
`zig` processes. So, this commit makes the child process inherit the
build runner's cwd, as `LazyPath.getPath2` *expects* it to.

After investigating, this behavior dates all the way back to 2017; it
was introduced in 4543413. So, there isn't any clear/documented reason
for this; it should be safe to revert, since under the modern `LazyPath`
system it is strictly a bug AFAICT.
2025-05-21 01:45:05 +01:00
Alex Rønne Petersen
5b606d435d
Merge pull request #21882 from alexrp/compiler-fixes
compiler: Fix some real and theoretical miscompilations with `allowzero` and `volatile`
2025-05-13 10:42:05 +02:00
wooster0
a365971a33 std.meta.intToEnum -> std.enums.fromInt
Also use an optional as the return type instead of an error code.
2025-05-13 07:28:41 +02:00
Alex Rønne Petersen
9d8adb38a1
std.Build: Make no_builtin a property of Module instead of Step.Compile.
This reflects how the compiler actually treats it.

Closes #23424.
2025-05-12 17:08:22 +02:00
Alex Rønne Petersen
fe5dbc2474
std.Build: Change Step.Compile.no_builtin from bool to ?bool.
To be in line with other, similar options.
2025-05-12 17:07:50 +02:00
Alex Rønne Petersen
35f30558ad
std.Build: Rename --glibc-runtimes to --libc-runtimes and enable it for musl. 2025-05-06 01:52:47 +02:00
mlugg
927f233ff8 compiler: allow emitting tests to an object file
This is fairly straightforward; the actual compiler changes are limited
to the CLI, since `Compilation` already supports this combination.

A new `std.Build` API is introduced to allow representing this. By
passing the `emit_object` option to `std.Build.addTest`, you get a
`Step.Compile` which emits an object file; you can then use that as you
would any other object, such as either installing it for external use,
or linking it into another step.

A standalone test is added to cover the build system API. It builds a
test into an object, and links it into a final executable, which it then
runs.

Using this build system mechanism prevents the build system from
noticing that you're running a `zig test`, so the build runner and test
runner do not communicate over stdio. However, that's okay, because the
real-world use cases for this feature don't want to do that anyway!

Resolves: #23374
2025-04-22 22:50:36 +01:00
Andrew Kelley
f32a5d349d std: eradicate u29 and embrace std.mem.Alignment 2025-04-13 02:20:32 -04:00
Andrew Kelley
4e700fdf8e
Merge pull request #22516 from Jan200101/PR/build_id_option
std.Build: add build-id option
2025-04-11 16:37:46 -04:00
imreallybadatnames™️
7733b5dbe6
Merge pull request #23501 from imreallybadatnames/master
Step.Compile: use LtoMode enum for lto option
2025-04-09 05:16:36 +00:00
GalaxyShard
b5a5260546 std.Build: implement addEmbedPath for adding C #embed search directories 2025-03-27 09:47:42 +01:00
Felix "xq" Queißner
0ed905b9c6 Enables parsing for '-Wl,-rpath,' in pkg-config output, allows better support for NixOS linking. 2025-03-26 22:55:18 +01:00
dweiller
b84db311d9 zig build: add env_map entries to hash for Step.Run
This change fixes false-positive cache hits for run steps that get run
with different sets of environment variables due the the environment map
being excluded from the cache hash.
2025-03-26 14:48:04 +01:00
Andrew Kelley
5765736867 fix InstallArtifact opening empty string
this appears to have been a problem since 43f73af359
2025-03-07 15:21:40 -05:00
Jan200101
013a228960 std.Build: add build-id option 2025-03-07 10:59:02 +01:00
Andrew Kelley
6b6c1b1b0e Revert "Merge pull request #22898 from kristoff-it/deprecated-proposal"
This reverts commit dea72d15da, reversing
changes made to ab381933c8.

The changeset does not work as advertised and does not have sufficient
test coverage.

Reopens #22822
2025-02-28 01:37:10 -08:00
Loris Cro
43a949ee95 fix regressed build system unit test 2025-02-26 14:41:33 -05:00
David Rubin
9432a9b6e1 build: add bundle_ubsan_rt 2025-02-25 11:22:33 -08:00
Andrew Kelley
e47f340e23 std.Build.Step.ConfigHeader: follow deprecation policy 2025-02-23 12:45:35 -08:00
Andrew Kelley
86f35479d9
Merge pull request #22794 from cbilz/autoconf_at
std.Build.Step.ConfigHeader: Add support for Autoconf-style `@FOO@` variables
2025-02-23 15:36:49 -05:00
Constantin Bilz
75b0538688 std.Build: Allow ConfigHeader values to be added at build.zig runtime 2025-02-22 23:31:17 -05:00
Alex Rønne Petersen
f87b443af1 link.MachO: Add support for the -x flag (discard local symbols).
This can also be extended to ELF later as it means roughly the same thing there.

This addresses the main issue in #21721 but as I don't have a macOS machine to
do further testing on, I can't confirm whether zig cc is able to pass the entire
cgo test suite after this commit. It can, however, cross-compile a basic program
that uses cgo to x86_64-macos-none which previously failed due to lack of -x
support. Unlike previously, the resulting symbol table does not contain local
symbols (such as C static functions).

I believe this satisfies the related donor bounty: https://ziglang.org/news/second-donor-bounty
2025-02-22 06:35:19 +01:00
Constantin Bilz
af2b6893e2 std.Build.Step.ConfigHeader: Add tests for Autoconf @FOO@ variables 2025-02-21 15:22:39 +01:00
Constantin Bilz
62e388e73e std.Build.Step.ConfigHeader: Add support for Autoconf @FOO@ variables
Add the new style `Style.autoconf_at`. Rename the existing
`Style.autoconf` (which uses `#undef` directives) to
`Style.autoconf_undef`.
2025-02-21 15:22:39 +01:00
Techatrix
c1c6f08296
std.Build.Step.ConfigHeader: permit inserting enum values 2025-02-19 09:34:46 +01:00
Techatrix
344db9e26b
std.Build.Step.ConfigHeader: skip trailing whitespace in autoconf header 2025-02-19 09:34:26 +01:00
Techatrix
7e548af8b1
std.Build.Step.ConfigHeader: allow using autoconf values multiple times 2025-02-19 09:34:26 +01:00
Alex Rønne Petersen
481b7bf3f0
std.Target: Remove functions that just wrap component functions.
Functions like isMinGW() and isGnuLibC() have a good reason to exist: They look
at multiple components of the target. But functions like isWasm(), isDarwin(),
isGnu(), etc only exist to save 4-8 characters. I don't think this is a good
enough reason to keep them, especially given that:

* It's not immediately obvious to a reader whether target.isDarwin() means the
  same thing as target.os.tag.isDarwin() precisely because isMinGW() and similar
  functions *do* look at multiple components.
* It's not clear where we would draw the line. The logical conclusion before
  this commit would be to also wrap Arch.isX86(), Os.Tag.isSolarish(),
  Abi.isOpenHarmony(), etc... this obviously quickly gets out of hand.
* It's nice to just have a single correct way of doing something.
2025-02-17 19:18:19 +01:00
Meghan Denny
9142482372
std.ArrayList: popOrNull() -> pop() [v2] (#22720) 2025-02-10 04:21:31 +00:00
GalaxyShard
a3ee5215bb
std.Build: Add option to specify language of CSourceFiles
Closes: #20655
2025-01-30 14:04:47 +01:00
Andrew Kelley
0d6b17b6a5
Merge pull request #22511 from apwadkar/master
Fix compiler errors in std.process and std.Build.Step.Compile
2025-01-20 22:02:38 -05:00
Adheesh Wadkar
23facb6a16 Fix dependsOnSystemLibrary compile error 2025-01-20 15:37:57 -06:00
mlugg
048e85f27e
std.process.Child: add waitForSpawn
`std.Build.Step.Run` makes the very reasonable assumption that
`error.InvalidExe` will be reported on `spawn` if it will happen.
However, this property does not currently hold on POSIX targets. This
is, through a slightly convoluted series of events, partially
responsible for the sporadic `BrokenPipe` errors we've been seeing more
and more in CI runs.

Making `spawn` wait for the child to exec in the POSIX path introduces
a block of up to 400us. So, instead of doing that, we add a new API for
this particular case: `waitForSpawn`. This function is a nop on Windows,
but on POSIX it blocks until the child successfully (or otherwise) calls
`execvpe`, and reports the error if necessary. `std.Build.Step.Run`
calls this function, so that it can get `error.InvalidExe` when it wants
it.

I'm not convinced that this API is optimal. However, I think this entire
API needs to be either heavily refactored or straight-up redesigned
(related: #22504), so I'm not too worried about hitting the perfect API:
I'd rather just fix this bug for now, and figure out the long-term goal
a bit later.
2025-01-20 00:27:19 +00:00
mlugg
b8e568504e
std.Build: extend test_runner option to specify whether runner uses std.zig.Server
The previous logic here was trying to assume that custom test runners
never used `std.zig.Server` to communicate with the build runner;
however, it was flawed, because modifying the `test_runner` field on
`Step.Compile` would not update this flag. That might have been
intentional (allowing a way for the user to specify a custom test runner
which *does* use the compiler server protocol), but if so, it was a
flawed API, since it was too easy to update one field without updating
the other.

Instead, bundle these two pieces of state into a new type
`std.Build.Step.Compile.TestRunner`. When passing a custom test runner,
you are now *provided* to specify whether it is a "simple" runner, or
whether it uses the compiler server protocol.

This is a breaking change, but is unlikely to affect many people, since
custom test runners are seldom used in the wild.
2025-01-20 00:14:58 +00:00
pfg
c748eb2416
std.Build: fix setLibCFile() to add step dependencies 2025-01-17 20:42:55 +01:00
mlugg
9804cc8bc6
all: update to std.builtin.Type.{Pointer,Array,StructField} field renames 2025-01-16 12:49:58 +00:00
mlugg
d00e05f186
all: update to std.builtin.Type.Pointer.Size field renames
This was done by regex substitution with `sed`. I then manually went
over the entire diff and fixed any incorrect changes.

This diff also changes a lot of `callconv(.C)` to `callconv(.c)`, since
my regex happened to also trigger here. I opted to leave these changes
in, since they *are* a correct migration, even if they're not the one I
was trying to do!
2025-01-16 12:46:29 +00:00
Andrew Kelley
cf898e242a std.Build.Step.CheckObject: better EOF handling
when unexpected end of stream occurs, just add that as a token into the
text
2025-01-15 19:43:46 -08:00
Andrew Kelley
795e7c64d5 wasm linker: aggressive DODification
The goals of this branch are to:
* compile faster when using the wasm linker and backend
* enable saving compiler state by directly copying in-memory linker
  state to disk.
* more efficient compiler memory utilization
* introduce integer type safety to wasm linker code
* generate better WebAssembly code
* fully participate in incremental compilation
* do as much work as possible outside of flush(), while continuing to do
  linker garbage collection.
* avoid unnecessary heap allocations
* avoid unnecessary indirect function calls

In order to accomplish this goals, this removes the ZigObject
abstraction, as well as Symbol and Atom. These abstractions resulted
in overly generic code, doing unnecessary work, and needless
complications that simply go away by creating a better in-memory data
model and emitting more things lazily.

For example, this makes wasm codegen emit MIR which is then lowered to
wasm code during linking, with optimal function indexes etc, or
relocations are emitted if outputting an object. Previously, this would
always emit relocations, which are fully unnecessary when emitting an
executable, and required all function calls to use the maximum size LEB
encoding.

This branch introduces the concept of the "prelink" phase which occurs
after all object files have been parsed, but before any Zcu updates are
sent to the linker. This allows the linker to fully parse all objects
into a compact memory model, which is guaranteed to be complete when Zcu
code is generated.

This commit is not a complete implementation of all these goals; it is
not even passing semantic analysis.
2025-01-15 15:11:35 -08:00
mlugg
6168b8ef86
std.Build: add API to create Compile steps from existing module
This commit amends `std.Build.ExecutableOptions` etc to have a new
field, `root_module`, which allows artifacts to be created whose root
module is an existing `*Module` rather than a freshly constructed one.
This API can be far more versatile, allowing construction of complex
module graphs before creating any compile steps, and therefore also
allowing easy reuse of modules.

The fields which correspond to module options, such as
`root_source_file`, are all considered deprecated. They may not be
populated at the same time as the `root_module` field. In the next
release cycle, these deprecated fields will be removed, and the
`root_module` field made non-optional.
2024-12-18 01:48:54 +05:00
mlugg
0bb93ca053
std.Build: simplify module dependency handling
At the expense of a slight special case in the build runner, we can make
the handling of dependencies between modules a little shorter and much
easier to follow.

When module and step graphs are being constructed during the "configure"
phase, we do not set up step dependencies triggered by modules. Instead,
after the configure phase, the build runner traverses the whole
step/module graph, starting from the root top-level steps, and
configures all step dependencies implied by modules. The "make" phase
then proceeds as normal. Also, the old `Module.dependencyIterator` logic
is replaced by two separate iterables. `Module.getGraph` takes the root
module of a compilation, and returns all modules in its graph; while
`Step.Compile.getCompileDependencies` takes a `*Step.Compile` and
returns all `*Step.Compile` it depends on, recursively, possibly
excluding dynamic libraries. The old `Module.dependencyIterator`
combined these two functions into one unintuitive iterator; they are now
separated, which in particular helps readability at the usage sites
which only need one or the other.
2024-12-18 01:47:51 +05:00
Eric Joldasov
b83b161f4b
std.Build.Step.TranslateC: propagate target, optimize, link_libc to added module
Will be needed for the future commit with the new API where artifacts
are created from the pre-existing module.
2024-12-18 01:47:51 +05:00
mlugg
3aa8020904
std.Build.Step.Compile.Options: change root_module field type to *Module 2024-12-18 01:47:51 +05:00