Commit graph

647 commits

Author SHA1 Message Date
Andrew Kelley
8a1e6c8c39 std.Io: implement dirStatPath 2025-10-29 06:20:49 -07:00
Andrew Kelley
ebcc6f166c std.Io: bring back Timestamp but also keep Clock.Timestamp
this feels better
2025-10-29 06:20:49 -07:00
Andrew Kelley
47aa5a70a5 std: updating to std.Io interface
got the build runner compiling
2025-10-29 06:20:48 -07:00
Andrew Kelley
066864a0bf std.zig.system: upgrade to std.Io.Reader 2025-10-29 06:20:48 -07:00
Andrew Kelley
774df26835 WIP: hack at std.Io on a plane 2025-10-29 06:20:48 -07:00
Andrew Kelley
00f26cb0a4 WIP land the std.Io interface
fix std lib compilation errors caused by introducing std.Io
2025-10-29 06:20:48 -07:00
Matthew Lugg
50056a5b3a
compiler: rename --test-timeout-ms to --test-timeout
The unit can now be specified in the argument.
2025-10-18 09:28:43 +01:00
mlugg
a7251e4191
ci: bump unit test timeouts 2025-10-18 09:28:43 +01:00
mlugg
75adbf40ca
build runner: remove --prominent-compile-errors, introduce --error-style
The new `--error-style` option decides how build failures are printed.
The default mode "verbose" prints all context including the step graph
fragment and the failed command (if any). The alternative mode "minimal"
prints only the failed step itself, and does not print the failed
command. There are also "verbose_clear" and "minimal_clear" modes, which
have the distinction that the output is cleared (through ANSI escape
codes) between updates, preventing different updates from being confused
in the output. If `--error-style` is not specified, the environment
variable `ZIG_BUILD_ERROR_STYLE` is checked before falling back to the
default of "verbose"; this means the value can effectively be chosen
system-wide since it is generally a personal preference.

Also introduced is a `--multiline-errors` option which decides how to
print errors which span multiple lines. By default, non-initial lines
are indented to align with the first. Alternatively, a leading newline
can be printed to align everyting on the first column, or no special
treatment can be applied, resulting in misaligned output. Again, there
is an environment variable (`ZIG_BUILD_MULTILINE_ERRORS`) to specify a
preferred default if the option is not explicitly provided.

Resolves: #23472
2025-10-18 09:28:42 +01:00
mlugg
a388a8e5a7
std.Build: separate errors from failed commands
Recording the command in a separate field will give the build runner
more freedom to choose how and when the command should be printed.
2025-10-18 09:28:42 +01:00
mlugg
e4456d03f3
std.Build.Step.Run: many enhancements
This is a major refactor to `Step.Run` which adds new functionality,
primarily to the execution of Zig tests.

* All tests are run, even if a test crashes. This happens through the
  same mechanism as timeouts where the test processes is repeatedly
  respawned as needed.
* The build status output is more precise. For each unit test, it
  differentiates pass, skip, fail, crash, and timeout. Memory leaks are
  reported separately, as they do not indicate a test's "status", but
  are rather an additional property (a test with leaks may still pass!).
* The number of memory leaks is tracked and reported, both per-test and
  for a whole `Run` step.
* Reporting is made clearer when a step is failed solely due to error
  logs (`std.log.err`) where every unit test passed.
2025-10-18 09:28:41 +01:00
mlugg
7e7d7875b9
std.Build: implement unit test timeouts
For now, there is a flag to `zig build` called `--test-timeout-ms` which
accepts a value in milliseconds. If the execution time of any individual
unit test exceeds that number of milliseconds, the test is terminated
and marked as timed out.

In the future, we may want to increase the granularity of this feature
by allowing timeouts to be specified per-step or even per-test. However,
a global option is actually very useful. In particular, it can be used
in CI scripts to ensure that no individual unit test exceeds some
reasonable limit (e.g. 60 seconds) without having to assign limits to
every individual test step in the build script.

Also, individual unit test durations are now shown in the time report
web interface -- this was fairly trivial to add since we're timing tests
(to check for timeouts) anyway.

This commit makes progress on #19821, but does not close it, because
that proposal includes a more sophisticated mechanism for setting
timeouts.

Co-Authored-By: David Rubin <david@vortan.dev>
2025-10-18 09:28:39 +01:00
kcbanner
8b6cdc3d82 - Rework common translate-c and cImport logic into Compilation.translateC
- Add std.zig.Server.allocErrorBundle, replace duplicates
2025-10-09 01:06:09 -04:00
mlugg
202aeacc05
std: fixes 2025-09-30 13:44:51 +01:00
mlugg
c2ada49354
replace usages of old std.debug APIs
src/crash_handler.zig is still TODO though, i am planning bigger changes there
2025-09-30 13:44:51 +01:00
mlugg
89d862180f
yet more 2025-09-30 13:44:49 +01:00
Andrew Kelley
e0dc2e4e3f
Merge pull request #25342 from ziglang/fuzz-limit
fuzzing: implement limited fuzzing
2025-09-26 05:28:46 -07:00
Andrew Kelley
52a13f6a7f web ui: fix not sending initial context sometimes
This would cause the web ui to crash in js or wasm.
2025-09-25 17:16:41 -07:00
Loris Cro
9bb0b43ea3 implement review suggestions 2025-09-25 18:20:19 +02:00
Andrew Kelley
ea169e6ccf std.Build.Cache: clarify parameter is sub path, not basename 2025-09-24 20:01:19 -07:00
Loris Cro
0feacc2b81 fuzzing: implement limited fuzzing
Adds the limit option to `--fuzz=[limit]`. the limit expresses a number
of iterations that *each fuzz test* will perform at maximum before
exiting. The limit argument supports also 'K', 'M', and 'G' suffixeds
(e.g. '10K').

Does not imply `--web-ui` (like unlimited fuzzing does) and prints a
fuzzing report at the end.

Closes #22900 but does not implement the time based limit, as after
internal discussions we concluded to be problematic to both implement
and use correctly.
2025-09-24 12:46:48 +02:00
Jacob Young
f58200e3f2 Elf2: create a new linker from scratch
This iteration already has significantly better incremental support.

Closes #24110
2025-09-21 14:09:14 -07:00
Justus Klausecker
be571f32c3 std.Build.Step.Run: Enable passing (generated) file content as args
Adds `addFileContentArg` and `addPrefixedFileContentArg` to pass the content
of a file with a lazy path as an argument to a `std.Build.Step.Run`.
This enables replicating shell `$()` / cmake `execute_process` with `OUTPUT_VARIABLE`
as an input to another `execute_process` in conjuction with `captureStdOut`/`captureStdErr`.

To also be able to replicate `$()` automatically trimming trailing newlines and cmake
`OUTPUT_STRIP_TRAILING_WHITESPACE`, this patch adds an `options` arg to those functions
which allows specifying the desired handling of surrounding whitespace.

The `options` arg also allows to specify a custom `basename` for the output. e.g.
to add a file extension (concrete use case: Zig `@import()` requires files to have a
`.zig`/`.zon` extension to recognize them as valid source files).
2025-09-19 17:38:40 -07:00
Kendall Condon
e66b269333 greatly improve capabilities of the fuzzer
This PR significantly improves the capabilities of the fuzzer.

The changes made to the fuzzer to accomplish this feat mostly include
tracking memory reads from .rodata to determine fresh inputs, new
mutations (especially the ones that insert const values from .rodata
reads and __sanitizer_conv_const_cmp), and minimizing found inputs.
Additionally, the runs per second has greatly been increased due to
generating smaller inputs and avoiding clearing the 8-bit pc counters.

An additional feature added is that the length of the input file is now
stored and the old input file is rerun upon start.

Other changes made to the fuzzer include more logical initialization,
using one shared file `in` for inputs, creating corpus files with
proper sizes, and using hexadecimal-numbered corpus files for
simplicity.

Furthermore, I added several new fuzz tests to gauge the fuzzer's
efficiency. I also tried to add a test for zstandard decompression,
which it crashed within 60,000 runs (less than a second.)

Bug fixes include:
* Fixed a race conditions when multiple fuzzer processes needed to use
the same coverage file.
* Web interface stats now update even when unique runs is not changing.
* Fixed tokenizer.testPropertiesUpheld to allow stray carriage returns
since they are valid whitespace.
2025-09-18 18:56:10 -04:00
Alex Rønne Petersen
a82f446d91
std.elf: change STV enum from u2 to u3
In gABI 4.3, st_other was changed such that the lower 3 bits are reserved for
the visibility, up from the previous 2 bits.
2025-09-04 01:16:23 +02:00
Andrew Kelley
150169f1e0 std.fmt: delete deprecated APIs
std.fmt.Formatter -> std.fmt.Alt
std.fmt.format -> std.Io.Writer.print
2025-08-31 12:49:18 -07:00
Andrew Kelley
fadd268a60 upgrade more old API uses 2025-08-30 00:48:50 -07:00
Andrew Kelley
9a0970a12b rework std.Io.Writer.Allocating to support runtime-known alignment
Also, breaking API changes to:
* std.fs.Dir.readFileAlloc
* std.fs.Dir.readFileAllocOptions
2025-08-30 00:48:50 -07:00
Andrew Kelley
79f267f6b9 std.Io: delete GenericReader
and delete deprecated alias std.io
2025-08-29 17:14:26 -07:00
Andrew Kelley
558bea2a76 std.Io: delete CountingReader 2025-08-29 11:11:59 -07:00
Andrew Kelley
57dbc9e74a std.Io: delete GenericWriter 2025-08-28 18:30:57 -07:00
mlugg
42eb1329b1 std.Build.WebServer: fix race
Just a typo: I wasn't actually using the duped message, so the message I
sent could be freed in this interval.
2025-08-26 19:03:49 +01:00
Ian Johnson
d4df65e355 std.Build.Step.Compile: fix race condition in args file creation
Fixes #23993

Previously, if multiple build processes tried to create the same args file, there was a race condition with the use of the non-atomic `writeFile` function which could cause a spawned compiler to read an empty or incomplete args file. This commit avoids the race condition by first writing to a temporary file with a random path and renaming it to the desired path.
2025-08-26 12:02:50 +01:00
AdamGoertz
99b2b61516
std.Build.Step.TranslateC: forward --cache-dir and --global-cache-dir flags 2025-08-26 03:54:00 +00:00
Isaac Freund
551e009da7 Build.Step.Run: fix missing stdin buffer and flush
Writer.sendFileAll() asserts non-zero buffer capacity in the case that
the fallback is hit. It also requires the caller to flush. The buffer
may be bypassed as an optimization but this is not a guarantee.

Also improve the Writer documentation and add an earlier assert on
buffer capacity in sendFileAll().
2025-08-16 15:43:48 -07:00
Andrew Kelley
ef14c73245 Compilation: remove last instance of deprecatedReader
This also makes initStreaming preemptively disable file size checking.
2025-08-16 14:46:20 -07:00
mlugg
d835a6ba9a std.Build: improve error for peak RSS exceeding declared value
As well as the exact byte count, include a human-readable value so it's
clearer what the error is actually telling you. The exact byte count
might not be worth keeping, but I decided I would in case it's useful in
any scenario.
2025-08-15 23:03:16 +01:00
mlugg
e304a478c0 build runner: fix single-threaded build
Resolves: #24723
2025-08-13 23:50:57 +01:00
Isaac Freund
b8124d9c0b std.io.Writer.Allocating: rename getWritten() to written()
This "get" is useless noise and was copied from FixedBufferWriter.
Since this API has not yet landed in a release, now is a good time
to make the breaking change to fix this.
2025-08-13 01:43:52 -07:00
Andrew Kelley
749f10af49 std.ArrayList: make unmanaged the default 2025-08-11 15:52:49 -07:00
kcbanner
95f57c3369 net: Always set WSA_FLAG_OVERLAPPED when creating Windows sockets. Rework send and receive logic to use overlapped I/O.
build-web: Remove the now-redundant supports_recv logic
2025-08-09 18:48:15 -04:00
kcbanner
125c4a265a Fix respondWebSocket, enable --webui on Windows
This commit re-enables the --webui functionality on windows, with the caveat that rebuild functionality is still disabled (due to deadlocks caused by reading to / writing from the same non-overlapped socket on multiple threads). I updated the UI to be aware of this, and hide the `Rebuild` button.

http.Server: Remove incorrect advance() call. This was causing browsers to disconnect the websocket, as we were sending undefined bytes.
build.WebServer: Re-enable on windows, but disable functionality that requires receiving messages from the client
build-web: Show total times in tables
2025-08-09 16:06:33 -04:00
Andrew Kelley
3fb86841cc
Merge pull request #24661 from alichraghi/spv4
spirv: refactor and remove deduplication ISel
2025-08-07 20:55:50 -07:00
Andrew Kelley
fef41c66db update build system to new http.Server API 2025-08-07 10:04:29 -07:00
Ali Cheraghi
246e1de554
Watch: do not fail when file is removed
before this we would get a crash
2025-08-03 13:16:49 +03:30
mlugg
e98aeeb73f std.Build: keep compiler alive under -fincremental --webui
Previously, this only applied when using `-fincremental --watch`, but
`--webui` makes the build runner stay alive just like `--watch` does, so
the same logic applies here. Without this, attempting to perform
incremental updates with `--webui` performs full rebuilds. (I did test
that before merging the PR, but at that time I was passing `--watch`
too -- which has since been disallowed -- so I missed that it doesn't
work as expected without that option!)
2025-08-02 08:56:19 +01:00
mlugg
abf1795337 std.Build.Watch: add macOS implementation based on FSEventStream
Resolves: #21905
2025-08-02 05:13:13 +01:00
mlugg
dcc3e6e1dd build system: replace fuzzing UI with build UI, add time report
This commit replaces the "fuzzer" UI, previously accessed with the
`--fuzz` and `--port` flags, with a more interesting web UI which allows
more interactions with the Zig build system. Most notably, it allows
accessing the data emitted by a new "time report" system, which allows
users to see which parts of Zig programs take the longest to compile.

The option to expose the web UI is `--webui`. By default, it will listen
on `[::1]` on a random port, but any IPv6 or IPv4 address can be
specified with e.g. `--webui=[::1]:8000` or `--webui=127.0.0.1:8000`.
The options `--fuzz` and `--time-report` both imply `--webui` if not
given. Currently, `--webui` is incompatible with `--watch`; specifying
both will cause `zig build` to exit with a fatal error.

When the web UI is enabled, the build runner spawns the web server as
soon as the configure phase completes. The frontend code consists of one
HTML file, one JavaScript file, two CSS files, and a few Zig source
files which are built into a WASM blob on-demand -- this is all very
similar to the old fuzzer UI. Also inherited from the fuzzer UI is that
the build system communicates with web clients over a WebSocket
connection.

When the build finishes, if `--webui` was passed (i.e. if the web server
is running), the build runner does not terminate; it continues running
to serve web requests, allowing interactive control of the build system.

In the web interface is an overall "status" indicating whether a build
is currently running, and also a list of all steps in this build. There
are visual indicators (colors and spinners) for in-progress, succeeded,
and failed steps. There is a "Rebuild" button which will cause the build
system to reset the state of every step (note that this does not affect
caching) and evaluate the step graph again.

If `--time-report` is passed to `zig build`, a new section of the
interface becomes visible, which associates every build step with a
"time report". For most steps, this is just a simple "time taken" value.
However, for `Compile` steps, the compiler communicates with the build
system to provide it with much more interesting information: time taken
for various pipeline phases, with a per-declaration and per-file
breakdown, sorted by slowest declarations/files first. This feature is
still in its early stages: the data can be a little tricky to
understand, and there is no way to, for instance, sort by different
properties, or filter to certain files. However, it has already given us
some interesting statistics, and can be useful for spotting, for
instance, particularly complex and slow compile-time logic.
Additionally, if a compilation uses LLVM, its time report includes the
"LLVM pass timing" information, which was previously accessible with the
(now removed) `-ftime-report` compiler flag.

To make time reports more useful, ZIR and compilation caches are ignored
by the Zig compiler when they are enabled -- in other words, `Compile`
steps *always* run, even if their result should be cached. This means
that the flag can be used to analyze a project's compile time without
having to repeatedly clear cache directory, for instance. However, when
using `-fincremental`, updates other than the first will only show you
the statistics for what changed on that particular update. Notably, this
gives us a fairly nice way to see exactly which declarations were
re-analyzed by an incremental update.

If `--fuzz` is passed to `zig build`, another section of the web
interface becomes visible, this time exposing the fuzzer. This is quite
similar to the fuzzer UI this commit replaces, with only a few cosmetic
tweaks. The interface is closer than before to supporting multiple fuzz
steps at a time (in line with the overall strategy for this build UI,
the goal will be for all of the fuzz steps to be accessible in the same
interface), but still doesn't actually support it. The fuzzer UI looks
quite different under the hood: as a result, various bugs are fixed,
although other bugs remain. For instance, viewing the source code of any
file other than the root of the main module is completely broken (as on
master) due to some bogus file-to-module assignment logic in the fuzzer
UI.

Implementation notes:

* The `lib/build-web/` directory holds the client side of the web UI.

* The general server logic is in `std.Build.WebServer`.

* Fuzzing-specific logic is in `std.Build.Fuzz`.

* `std.Build.abi` is the new home of `std.Build.Fuzz.abi`, since it now
  relates to the build system web UI in general.

* The build runner now has an **actual** general-purpose allocator,
  because thanks to `--watch` and `--webui`, the process can be
  arbitrarily long-lived. The gpa is `std.heap.DebugAllocator`, but the
  arena remains backed by `std.heap.page_allocator` for efficiency. I
  fixed several crashes caused by conflation of `gpa` and `arena` in the
  build runner and `std.Build`, but there may still be some I have
  missed.

* The I/O logic in `std.Build.WebServer` is pretty gnarly; there are a
  *lot* of threads involved. I anticipate this situation improving
  significantly once the `std.Io` interface (with concurrency support)
  is introduced.
2025-08-01 23:48:21 +01:00
Loris Cro
de23ccfad1 build system: print captured stderr on Run step failure
when a Run step that captures stderr fails, no output from it is visible
by the user and, since the step failed, any downstream step that would
process the captured stream will not run, making it impossible for the
user to see the stderr output from the failed process invocation, which
makes for a frustrating puzzle when this happens in CI.
2025-07-30 22:40:36 +01:00
Carl Åstholm
413179ccfc std.Build: Deprecate Step.Compile APIs that mutate the root module
Not only are `Step.Compile` methods like `linkLibC()` redundant because
`Module` exposes the same APIs, it also might not be immediately obvious
to users that these methods modify the underlying root module, which can
be a footgun and lead to unintended results if the module is exported to
package consumers or shared by multiple compile steps.

Using `compile.root_module.link_libc = true` makes it more clear to
users which of the compile step and the module owns which options.
2025-07-26 12:06:42 +02:00