contributing is in the readme already, and code of conduct should go on
the website. this is a code repository; it doesn't dictate social norms.
the reason for these documents being in .github/ was to satisfy GitHub
demands so that the UI would look more favorably upon ziglang/zig but
that is no longer a concern.
Before, this had a subtle ordering bug where duplicate
deps that are specified as both lazy and eager in different
parts of the dependency tree end up not getting fetched
depending on the ordering. I modified it to resubmit lazy
deps that were promoted to eager for fetching so that it will
be around for the builds that expect it to be eager downstream
of this.
Implements deflate compression from scratch. A history window is kept in
the writer's buffer for matching and a chained hash table is used to
find matches. Tokens are accumulated until a threshold is reached and
then outputted as a block. Flush is used to indicate end of stream.
Additionally, two other deflate writers are provided:
* `Raw` writes only in store blocks (the uncompressed bytes). It
utilizes data vectors to efficiently send block headers and data.
* `Huffman` only performs Huffman compression on data and no matching.
The above are also able to take advantage of writer semantics since they
do not need to keep a history.
Literal and distance code parameters in `token` have also been reworked.
Their parameters are now derived mathematically, however the more
expensive ones are still obtained through a lookup table (expect on
ReleaseSmall).
Decompression bit reading has been greatly simplified, taking advantage
of the ability to peek on the underlying reader. Additionally, a few
bugs with limit handling have been fixed.
There were only a few dozen lines of common logic, and they frankly
introduced more complexity than they eliminated. Instead, let's accept
that the implementations of `SelfInfo` are all pretty different and want
to track different state. This probably fixes some synchronization and
memory bugs by simplifying a bunch of stuff. It also improves the DWARF
unwind cache, making it around twice as fast in a debug build with the
self-hosted x86_64 backend, because we no longer have to redundantly go
through the hashmap lookup logic to find the module. Unwinding on
Windows will also see a slight performance boost from this change,
because `RtlVirtualUnwind` does not need to know the module whatsoever,
so the old `SelfInfo` implementation was doing redundant work. Lastly,
this makes it even easier to implement `SelfInfo` on freestanding
targets; there is no longer a need to emulate a real module system,
since the user controls the whole implementation!
There are various other small refactors here in the `SelfInfo`
implementations as well as in the DWARF unwinding logic. This change
turned out to make a lot of stuff simpler!
Apparently the `__eh_frame` in Mach-O binaries doesn't include the
terminator entry, but in all other respects it acts like `.eh_frame`
rather than `.debug_frame`. I have no idea.
By my estimation, these changes speed up DWARF unwinding when using the
self-hosted x86_64 backend by around 7x. There are two very significant
enhancements: we no longer iterate frames which don't fit in the stack
trace buffer, and we cache register rules (in a fixed buffer) to avoid
re-parsing and evaluating CFI instructions in most cases. Alongside this
are a bunch of smaller enhancements, such as pre-caching the result of
evaluating the CIE's initial instructions, avoiding re-parsing of CIEs,
and big simplifications to the `Dwarf.Unwind.VirtualMachine` logic.
This was causing a zig2 miscomp, which emitted slightly broken debug
information, which caused extremely slow stack unwinding. We're working
on fixing or reporting this upstream, but we can use this workaround for
now, because GCC guarantees arithmetic signed shift.
This logic was causing some occasional infinite looping on ARM, where
the `.debug_frame` section is often incomplete since the `.exidx`
section is used for unwind information. But the information we're
getting from the compiler is totally *valid*: it's leaving the rule as
the default, which is (as with most architectures) equivalent to
`.undefined`!
This has been a TODO for ages, but in the past it didn't really matter
because stack traces are typically printed to stderr for which a mutex
is held so in practice there was a mutex guarding usage of `SelfInfo`.
However, now that `SelfInfo` is also used for simply capturing traces,
thread safety is needed. Instead of just a single mutex, though, there
are a couple of different mutexes involved; this helps make critical
sections smaller, particularly when unwinding the stack as `unwindFrame`
doesn't typically need to hold any lock at all.
Calling `current` here causes compilation failures as the C backend
currently does not emit valid MSVC inline assembly. This change means
that when building for MSVC with the self-hosted C backend, only FP
unwinding can be used.
Processes should reasonably be able to expect their children to abort
with typical exit codes, rather than a debugger breakpoint signal. This
flag in the PEB is what would be checked by `IsDebuggerPresent` in
kernel32, which is the function you would typically use for this
purpose.
This fixes `test-stack-trace` failures on Windows, as these tests were
expecting exit code 3 to indicate abort.
...and just deal with signal handlers by adding 1 to create a fake
"return address". The system I tried out where the addresses returned by
`StackIterator` were pre-subtracted didn't play nicely with error
traces, which in hindsight, makes perfect sense. This definition also
removes some ugly off-by-one issues in matching `first_address`, so I do
think this is a better approach.
This crash exists on master, and seems to have existed since 2019; I
think it's just very rare and depends on the exact binary generated. In
theory, a stream block should always be a "data" block rather than a FPM
block; the FPMs use blocks `1, 4097, 8193, ...` and `2, 4097, 8194, ...`
respectively. However, I have observed LLVM emitting an otherwise valid
PDB which maps FPM blocks into streams. This is not a bug in
`std.debug.Pdb`, because `llvm-pdbutil` agrees with our stream indices.
I think this is arguably an LLVM bug; however, we don't really lose
anything from just weakening this check. To be fair, MSF doesn't have an
explicit specification, and LLVM's documentation (which is the closest
thing we have) does not explicitly state that FPM blocks cannot be
mapped into streams, so perhaps this is actually valid.
In the rare case that LLVM emits this, previously, stack traces would
have been completely useless; now, stack traces will work okay.
Mostly on macOS, since Loris showed me a not-great stack trace, and I
spent 8 hours trying to make it better. The dyld shared cache is
designed in a way which makes this really hard to do right, and
documentation is non-existent, but this *seems* to work pretty well.
I'll leave the ruling on whether I did a good job to CI and our users.
Our usage of `ucontext_t` in the standard library was kind of
problematic. We unnecessarily mimiced libc-specific structures, and our
`getcontext` implementation was overkill for our use case of stack
tracing.
This commit introduces a new namespace, `std.debug.cpu_context`, which
contains "context" types for various architectures (currently x86,
x86_64, ARM, and AARCH64) containing the general-purpose CPU registers;
the ones needed in practice for stack unwinding. Each implementation has
a function `current` which populates the structure using inline
assembly. The structure is user-overrideable, though that should only be
necessary if the standard library does not have an implementation for
the *architecture*: that is to say, none of this is OS-dependent.
Of course, in POSIX signal handlers, we get a `ucontext_t` from the
kernel. The function `std.debug.cpu_context.fromPosixSignalContext`
converts this to a `std.debug.cpu_context.Native` with a big ol' target
switch.
This functionality is not exposed from `std.c` or `std.posix`, and
neither are `ucontext_t`, `mcontext_t`, or `getcontext`. The rationale
is that these types and functions do not conform to a specific ABI, and
in fact tend to get updated over time based on CPU features and
extensions; in addition, different libcs use different structures which
are "partially compatible" with the kernel structure. Overall, it's a
mess, but all we need is the kernel context, so we can just define a
kernel-compatible structure as long as we don't claim C compatibility by
putting it in `std.c` or `std.posix`.
This change resulted in a few nice `std.debug` simplifications, but
nothing too noteworthy. However, the main benefit of this change is that
DWARF unwinding---sometimes necessary for collecting stack traces
reliably---now requires far less target-specific integration.
Also fix a bug I noticed in `PageAllocator` (I found this due to a bug
in my distro's QEMU distribution; thanks, broken QEMU patch!) and I
think a couple of minor bugs in `std.debug`.
Resolves: #23801Resolves: #23802
This only matters if `callMain` is called by a user, since `std.start`
will never itself call `callMain` when `target.os.tag == .other`.
However, it *is* a valid use case for a user to call
`std.start.callMain` in their own startup logic, so this makes sense.